SDL_WM_GrabInput

Name

SDL_WM_GrabInput -- Grabs mouse and keyboard input.

Synopsis

uses
SDL;

function SDL_WM_GrabInput( mode : TSDL_GrabMode ) : TSDL_GrabMode;

Description

Grabbing means that the mouse is confined to the application window, and nearly all keyboard input is passed directly to the application, and not interpreted by a window manager, if any.

When mode is SDL_GRAB_QUERY the grab mode is not changed, but the current grab mode is returned.

  TSDL_GrabMode = (
SDL_GRAB_QUERY,
SDL_GRAB_OFF,
SDL_GRAB_ON);

Return Value

The current/new SDL_GrabMode.