TSDL_Rect

Name

  TSDL_Rect -- Defines a rectangular area

Structure Definition

  TSDL_Rect = record
x, y: Sint16;
w, h: Uint16;
end;

Structure Data

x, y Position of the upper-left corner of the rectangle
w, h The width and height of the rectangle

Description

A TSDL_Rect defines a rectangular area of pixels. It is used by SDL_BlitSurface to define blitting regions and by several other   video functions.

See Also

SDL_BlitSurface , SDL_UpdateRect