TSDL_JoyButtonEvent

Name

TSDL_JoyButtonEvent -- Joystick button event structure

Structure Definition

  TSDL_JoyButtonEvent = record
type_: UInt8; // SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP
which: UInt8; // The joystick device index
button: UInt8; // The joystick button index
state: UInt8; // SDL_PRESSED or SDL_RELEASED
end;

Structure Data

type SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP
which Joystick device index
button Joystick button index
state SDL_PRESSED or SDL_RELEASED

Description

TSDL_JoyButtonEvent is a member of the TSDL_Event union and is used when an event of type SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP is reported.

A SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP event occurs when ever a user presses or releases a button on a joystick. The field which is the index of the joystick that reported the event and button is the index of the button (for a more detailed explaination see the Joystick section). state is the current state or the button which is either SDL_PRESSED or SDL_RELEASED.

See Also

TSDL_Event , Joystick Functions, SDL_JoystickEventState, SDL_JoystickGetButton